Frozen Mirror on the Wall

The Viking tribe requires you to be worthy to enter their village. The Viking Ferryman that takes you between Sivania and Odin's Fjord will give you a quest in Odin's Fjord to see if you truly are worthy.

The Lost Merchant
When you ask the Viking about going to his Village he will tell you that you must be worthy to enter. Once you accept the quest, he will tell you about a merchant who buys Viking Silver has wondered off into the Lost Caverns and that you must rescue him from a fate worse than death.

Travel into the cave to the right of the Viking to enter the Lost Caverns. Once inside, read the stone carvings to get clues on how to navigate the caverns.

The Lost Cavern
The Lost Cavern is a series of tunnels all connected by several passageways. Above each passage is a stone emblem that will depict weapon types to help navigate successfully the cavern. The Cavern gets its name from the fact that it is easy to get lost inside if the player does not follow the intended route.

Stone Emblems
This section is a work in progress as it has to be completely rewritten from scratch.

The Correct Path
Now that we have all of our clues and we have all of the lamps-to-drop tunnels marked, we can find the correct path.

First clue tells us...
 * Current traversal order:



The Frozen Merchant
When you go through you the last door you find that you cannot go any further because a magical force is preventing you and you will be unable to leave the room from the way you entered. You will also find our lost merchant frozen in ice! If you right click on him, you will receive his diary which must be read to continue the quest.

Upon reading his diary you will discover that he had plans to find enchanted ice from an old kingdom made of ice! Clearly something bad has foiled those plans. Now you must return to the Viking (since you found the merchant) and tell him what you have discovered.

To leave the room, you will have to swing your sword at the formation of ice at the left side of the room.

Frozen Terror Unleashed
When you tell the viking about the merchant being frozen, he will tell you that you failed to rescue him and thus cannot access the village, but the quest is not over because he now wants you to put a stop to whatever was unleashed by the merchant's recklessness.

You must again get to the bottom of the Lost Caverns, but luckily the passage you opened when leaving the room with the Frozen Merchant is still open allowing for an easy way to get back.

Now you can continue through the door which a magical force prevented you from earlier, which leads to a room wehre a ice imp will spawn! Take it using the Broken Silver Ice Blade you crafted by reflecting its projectiles back at it. Once you kill it, head back to the Viking to complete the quest, but make sure you grab the Ice Crystal it drops!