1.8a

Super Terraria World alpha version 1.8 was released on March 26th, 2016.

Added Things

 * Finished A Dryad's Distress quest!
 * Quest Log Hero Menu Updates:
 * Quests are now in alphabetical order.
 * Added A Dryad's Distress to the Quest Log.
 * Fixed some quest log text for Minecart Junction.
 * Renamed Temple of Ra "The Temple of Ra" in the Quest Log.
 * Added a few more NPC spawn areas to Sivania.
 * Added logic to support large doors. Currently we have 1 large door: SandStone.
 * Added Brazier tile support which includes Sandstone Brazier. The first brazier has been added to the game: Sandstone!
 * Added Viking Shield Tile Set. We currently have four Viking Shield tile sets: Red, Blue/Yellow, Gray, and Green!
 * Added "Always solid tiles" logic. Khaios actuates some tiles to make them look better, but in reality, we need them to besolid.
 * Added teleport logic for the pyramid entrance/exit.
 * Added Sandstone Tables, Dark Wooden Stools, Melted Candles, and Sandstone Beds.
 * Added solid tiles on the Viking Ship in Desert Outpost.
 * Added more teleport locations.
 * Desert Outpost: Drain system.
 * Fossil Cave: Entrance and exit.
 * Added two background rooms for the Desert Outpost and the Background rooms from Osono's Inn.
 * Added the following enemies: Piranha, SandSlime, Vultures, and Scorpions.
 * Added zone logic for players. Currently only being used to correct the background.
 * Added and coded the traps in the Pyramid Dungeon.
 * Added 6x4 wall signs. Made them work like signs.
 * Added Sarcophagus. Added special logic for Sarcophagus to spawn a mummy.
 * Added melted candles, sandstone tables, sandstone beds, and dark wood stools to Desert Outpost.
 * Added test background for the desert outpost.
 * Added the Bound Dryad NPC. Updated how she spawns.
 * Added Corrupt Cultists. Corrupt cultists now spawn around the Bound Dryad.
 * Added text about no clues for Tim yet.
 * Added Viking Shields to boat.
 * Added Braziers to pyramid.

Quality of Life and Bugfixes

 * Moved leaf tile closer to where Dryad stands during the ritual.
 * All beds will work as spawn point now regardless if they are in a valid room.
 * Change to NPCs (loot + xp), changes to Projectile Status.
 * Updated NPCs to spawn one at a time.
 * Updated the Temple of Ra quest.
 * Updated shortcut logic for Temple of Ra.
 * Updated the spawn points of green and blue slimes.
 * Updated the Viking's chat text in the Desert Outpost of Sivania.
 * Tweaked some traps in the pyramid.
 * Fixed two small bugs with new NPC Spawning.
 * Fixed a few typos in some lore.
 * Fixed Arrow crafing.
 * Fixed the spawn points of the NPCs in the desert outpost.
 * Fixed a bug with Temple of Ra Quest that made your progress increase every time you grabbed a new bottle.
 * Fixed some signs that were causing problems.
 * Cactus does not grow in the sand dunes of Sivania.