Skills

Skills - a measure of a player's progression through Super Terraria World.

In STW, characters will be able to gain experience in a variety of different skills, both combat and non-combat.

There are currently seven skills in the game, divided into two distinct categories.

Exclaimer: While the skills listed below are currently the only skills available, the STW developers do have plans for adding more in the future. All skills start at level 1 and can eventually be increased to a maximum of 100.

Combat Skills
There are three combat skills in STW - Melee, Ranged, and Magic. Each combat skill can be leveled up by gaining experience through killing creatures. If you kill a slime using a sword, you will be granted experience in the melee skill. Experience gained is determined by the amount of damage you do. This means if you hit a slime with your sword, then swap to a bow, hit it once more, then finish it off with a wand, you will be granted experience gains in all three combat skills, varying with how much damage you caused.

Exclaimer: The summoner playstyle is currently included in magic, though the STW developers are considering making it separate.

Leveling a combat skill increases a weapon’s damage modifier. The higher you level up your combat skills, the more damage you will be able to cause. In addition, the Armor you can equip in STW is restricted by combat skill level. Increasing your skill level will allow you to equip stronger armor types.

Crafting Skills
There are two crafting skills in STW - Crafting and Chemistry. Crafting allows players to turn raw materials into powerful items, which is the primary way for players to get better equipment. Chemistry is used to make items providing temporary buffs to the player.

Gathering Skills
There are two gathering skills in STW - Mining and Fishing. Gathering skills allow players to harvest natural resources from the world around them.